{"product_id":"daggerheart-hope-fear-darrington-press","title":"Daggerheart: Hope \u0026 Fear | Darrington Press | Critical Role RPG","description":"\u003cp class=\"PDq2pG_selectionAnchorContainer\"\u003e\u003cstrong\u003eMore classes. More worlds. More ways for things to go wonderfully, terribly wrong.\u003c\/strong\u003e\u003cspan class=\"PDq2pG_selectionAnchor\"\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eHope \u0026amp; Fear\u003c\/em\u003e expands Daggerheart with a hefty collection of new options for both players and GMs—from four new classes and an eerie new Domain to new ancestries, communities, equipment, adversaries, campaign frames, and an entirely new way for characters to change: \u003cstrong\u003eTransformations\u003c\/strong\u003e.\u003c\/p\u003e\n\u003cp\u003eBecome a Witch, Warlock, Brawler, or Assassin. Reach into the new \u003cstrong\u003eDread Domain\u003c\/strong\u003e for deliciously macabre magic. Build characters from new ancestries and communities, or let an existing story take a dramatic turn by becoming a vampire, werewolf, ghost, shapeshifter, reanimated character, or even a demigod.\u003c\/p\u003e\n\u003cp\u003eFor GMs, \u003cem\u003eHope \u0026amp; Fear\u003c\/em\u003e adds more than 130 adversaries, 28 environments, new equipment and items, and four campaign frames ready to send your table somewhere new. \u003cspan class=\"contents\"\u003e\u003cspan class=\"\"\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003ch3\u003eWhat’s Inside\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003e\u003cstrong\u003e196-page hardcover rulebook\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e4 new classes:\u003c\/strong\u003e Witch, Warlock, Brawler \u0026amp; Assassin\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e8 new subclasses\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003eThe new \u003cstrong\u003eDread Domain\u003c\/strong\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e6 new ancestries:\u003c\/strong\u003e Skykin, Tidekin, Earthkin, Emberkin, Gnome \u0026amp; Aetheris\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e6 new communities:\u003c\/strong\u003e Duneborne, Hearthborne, Frostborne, Warborne, Freeborne \u0026amp; Reborne\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e6 Transformation cards:\u003c\/strong\u003e Vampire, Werewolf, Reanimated, Shapeshifter, Ghost \u0026amp; Demigod\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e130+ new adversaries and 28 environments\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e100+ weapons, armor, items \u0026amp; consumables\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cstrong\u003e4 new Campaign Frames\u003c\/strong\u003e\u003c\/li\u003e\n\u003cli\u003eCards for the new Domain, subclasses, ancestries, communities, and Transformations\u003c\/li\u003e\n\u003cli\u003eA rip pad of blank adversary sheets \u003cspan class=\"contents\"\u003e\u003cspan class=\"\"\u003e\u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eWhy We Love It\u003c\/h3\u003e\n\u003cp\u003e\u003cstrong\u003eIt makes character creation dangerous again.\u003c\/strong\u003e The new classes and Dread Domain aren't just more choices—they open up character concepts that feel genuinely different from what's in the Core Set.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTransformations are wonderfully troublesome.\u003c\/strong\u003e Vampire? Ghost? Werewolf? Demigod? These aren't merely cosmetic character options; they're a new mechanic designed to let major changes become part of the story. \u003cspan class=\"contents\"\u003e\u003cspan class=\"\"\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eGMs get plenty to play with, too.\u003c\/strong\u003e New adversaries, environments, equipment, campaign frames, and blank adversary sheets make this much more than a player-options book.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIt expands Daggerheart without replacing it.\u003c\/strong\u003e \u003cem\u003eHope \u0026amp; Fear\u003c\/em\u003e is an expansion to the Daggerheart Core Set, giving an existing table substantially more room to build characters, worlds, and trouble. \u003cspan class=\"contents\"\u003e\u003cspan class=\"\"\u003e\u003c\/span\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003ch3\u003e\u003cspan role=\"text\"\u003eAbout the Makers — \u003cem\u003eDarrington Press\u003c\/em\u003e\u003c\/span\u003e\u003c\/h3\u003e\n\u003cp\u003eDarrington Press is the tabletop publishing arm behind Daggerheart and other games from the Critical Role universe. \u003cem\u003eHope \u0026amp; Fear\u003c\/em\u003e builds on Daggerheart's collaborative, narrative-forward approach with new tools for players and GMs to shape the story together.\u003c\/p\u003e","brand":"Darrington Press","offers":[{"title":"Default Title","offer_id":55572622147875,"sku":null,"price":39.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0927\/8328\/0419\/files\/HopeandFear-Square-_0000_Hope_Fear-142_550x825_9db481df-f114-4dc9-95aa-ddc0438176e0.webp?v=1788906297","url":"https:\/\/roguerye.com\/products\/daggerheart-hope-fear-darrington-press","provider":"Rogue \u0026 Rye","version":"1.0","type":"link"}