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Lock-In at the Blind Raven – 5e One-Shot Adventure

Lock-In at the Blind Raven – 5e One-Shot Adventure

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The doors are locked. The inn has other ideas.

Lock-In at the Blind Raven is a spooky one-shot adventure for Dungeons & Dragons 5e, trapping your party inside an old inn perched on top of a hill.

Getting in was apparently the easy part.

To find a way out, the characters must explore the Blind Raven's weird, wonderful, and sometimes downright spooky rooms, discovering what the old inn has waiting behind its doors—and what it will take to escape.

The adventure can be played as a standalone evening of strange happenings or easily incorporated into an existing campaign by changing names and details to suit your own setting.

Why We Love It

The adventure has a wonderfully simple hook. You're trapped in a strange old inn. Find your way out.

Each room becomes a discovery. The Blind Raven gives the party a reason to keep opening doors even when experience suggests that opening the next door may be a terrible idea.

Spooky doesn't have to mean relentlessly grim. The mix of weird, wonderful, and unsettling gives this one-shot room for mystery and fun alongside its scares.

Easy to borrow for another campaign. Rename the inn, adjust the setting details, and the Blind Raven can become an unexpected stop along your party's existing journey.

Adventure Details

System: Dungeons & Dragons 5e
Format: Physical A5 zine
Pages: 15
Interior: 150gsm matte paper
Cover: 350gsm
Style: Spooky one-shot adventure
Setting: The Blind Raven, an old hilltop inn
Play: Standalone or adaptable to an existing campaign