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The Frozen Beacon – A Wintry One-Shot for 5e

The Frozen Beacon – A Wintry One-Shot for 5e

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The people of Oxdrift know cold. This is something else.

At the edge of the frozen wastes, the village of Oxdrift has endured bitter winters for generations. But lately, the temperature has fallen beyond anything even the oldest villagers can remember.

Snow is burying the village. The cold is becoming impossible to withstand. And if something doesn't change, Oxdrift may have to be abandoned.

Then there’s the beacon.

High on the nearby mountain stands an ancient structure that has remained dormant for centuries. Now the beacon is burning again, casting an ominous light while the unnatural cold spreads across the land.

In The Frozen Beacon, a one-shot adventure for Dungeons & Dragons 5e, a party of level 10 adventurers must leave Oxdrift behind, climb toward the beacon, and discover what has awakened at its peak.

Why We Love It

The adventure starts with a problem you can feel. The cold isn't background scenery—it's threatening an entire village and driving the party toward the mountain for answers.

That beacon has been dark for centuries. And now it's suddenly burning. Nothing concerning about that.

It gives higher-level characters somewhere to go. Designed specifically for level 10 adventurers, The Frozen Beacon is a welcome option when your experienced party needs something with a little more weight behind it.

It can stand alone or join an existing campaign. Run it as its own wintry adventure or give Oxdrift and its newly awakened beacon a place in a world your group already knows.

Adventure Details

System: Dungeons & Dragons 5e
Character Level: Level 10
Format: Physical A5 zine, staple-bound
Pages: 13
Style: Wintry mystery / fantasy one-shot
Setting: Oxdrift & the Frozen Beacon
Play: Standalone or adaptable to an existing campaign
Written by: Tim Roberts

The beacon has been dark for centuries. Someone should probably go see why it isn't anymore.