Visigoths vs. Mall Goths
Visigoths vs. Mall Goths
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It's 1996. You're hanging out at a suburban Los Angeles mall.
Some of you are goths.
Some of you are Visigoths.
Things are about to get complicated.
Visigoths vs. Mall Goths by Lucian Kahn is a tabletop roleplaying game and dating sim about conflicts, friendships, and romances between ancient warriors who sacked Rome and the spooky teens of late-20th-century mall culture.
Explore a fully realized shopping mall filled with 17 stores and 24 NPC clerks. Fall in love. Start trouble. Contemplate the vast existential emptiness beneath the fluorescent lights. Perhaps visit the food court.
If The Craft, Empire Records, Clueless, and Bill & Ted's Excellent Adventure somehow collided in a 1996 shopping mall and became an RPG, you'd be getting close.
Why We Love It
We have never encountered this premise before. That counts for a lot around here.
It's gloriously specific. Not merely goths. Not merely Visigoths. Goths and Visigoths navigating romance and conflict in a Los Angeles mall in 1996.
Easy to get to the table. The game is designed to be approachable and works well for remote/video-chat play, too.
The setting is delightfully complete. Two maps, 17 stores, and 24 NPC clerks provide an entire mall's worth of opportunities for romance, rivalry, and deeply questionable decisions.
It knows exactly what kind of game it is. Strange sense of humor required. Fortunately, we keep some of that around.
Details
- Tabletop roleplaying game and dating sim
- Written by Lucian Kahn
- Softcover
- For 4–6 character players plus 1 facilitator, known as The Mallrat
- Set in a suburban Los Angeles shopping mall in 1996
- Includes 2 mall maps
- 17 stores
- 24 NPC clerks
- Easy-to-learn system
- Video-chat friendly
- Rated PG-13
- ENnie Award nominee for Best Writing
- Indie Game Developer Network (IGDN) nominee for Best Setting
- Published by Hit Point Press
About the Maker — Hit Point Press
Hit Point Press creates imaginative tabletop games, books, accessories, and illustrated worlds built around the idea that fantasy should be delightful to explore. Their catalog ranges from expansive roleplaying resources to wonderfully strange indie games—and Visigoths vs. Mall Goths lands emphatically on the wonderfully strange end of that spectrum.